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Channel

Apps and Games for Sale | Appwill.co

@appwillsale

On this record: Growth · Engagement · Posts · Citations · Cite this entry

3,468subscribers

+0 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of 3,162–10,000.

Register entry

Telegram ID-1001674641796
TypeChannel
Username@appwillsale
CreatedBetween 1 December 2021 and 30 April 2023— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded7 August 2026
Last confirmed live27 August 2026
Measurements held8
Confirmed unchanged1 time, most recently 27 August 2026
On Telegramt.me/appwillsale

Growth

3,4663,4703,4687 August 2026 — 3,468 subscribers7 August 2026 — 3,468 subscribers10 August 2026 — 3,467 subscribers14 August 2026 — 3,468 subscribers17 August 2026 — 3,470 subscribers20 August 2026 — 3,469 subscribers24 August 2026 — 3,466 subscribers27 August 2026 — 3,468 subscribers7 August 202627 August 2026
8 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 3,465–3,471 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
27 Aug 2026, 05:123,468+2
24 Aug 2026, 11:473,466-3
20 Aug 2026, 15:383,469-1
17 Aug 2026, 20:143,470+2
14 Aug 2026, 17:573,468+1
10 Aug 2026, 23:493,467-1
7 Aug 2026, 17:023,468no change
7 Aug 2026, 16:513,468first reading

Engagement

20 posts held, back to 21 July 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 2 pagesof Telegram’s post history, 20 posts per page.

ERR · 30 days
12.2%
avg views ÷ 3,468 subscribers
Avg views / post
424
12 posts measured
Reaction rate
this channel exposes no reaction counts
Posts in window
12
of 20 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 7 August 2026
Posts held20 (21 July 20267 August 2026)
Views total5,082
Reactions total
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken7 Aug 2026, 23:13 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

Recent posts

7 Aug 2026, 08:09 UTC261 viewsread 7 August 2026
Photo

Game Genre: Simulation Price: $106 000 For sale: Live a full virtual life — careers, relationships and choices in a deep, replayable life-simulation game. A profitable game in the Simulation category. Developed on the Unity platform, it has received over 494 429 downloads. The game has a 4 rating. Payback period 20 months. Published: App Store / Google Play Made with: Unity Website: https://appwill.co/product/life

6 Aug 2026, 06:50 UTC379 viewsread 7 August 2026
Photo

Google Play Developer Account (2026) Price: $1 000 For sale: An established Google Play developer account (registered February 2026, USA), sold together with its published game Fruits Match Puzzle. The developer account is INCLUDED and fully transferred to the buyer — a clean, US-registered publishing account for a new owner. Published: Google Play Account: Included in the sale Website: https://appwill.co/product/

6 Aug 2026, 06:32 UTC377 viewsread 7 August 2026
Photo

Game Genre: Casual Price: $1 500 For sale: Jump between dozens of blocky, Minecraft-style mini-games in one arena — parkour, PvP and survival challenges to keep players coming back. A profitable game in the Casual category, developed on Unity, with a 3 rating. Payback period 20 months. Published: Yandex Games / RuStore Made with: Unity Website: https://appwill.co/product/blockmania-mini-games-arena/ Net Profit La

4 Aug 2026, 09:13 UTC423 viewsread 7 August 2026
Photo

Game Genre: Casual Price: $12 000 For sale: Merge weapons into stronger ones and blast through relentless waves of enemies in this fast, satisfying merge-survival game. A profitable game in the Casual category, developed on Unity, with over 626K+ plays and a 4 rating. Payback period 13 months. Published: CrazyGames / Playgama Made with: Unity Website: https://appwill.co/product/merge-blast-weapon-survival/ Net Pr

4 Aug 2026, 08:31 UTC412 viewsread 7 August 2026
Photo

Game Genre: Simulation Price: $26 000 For sale: Pilot armed FPV and UAV combat drones through modern war zones, striking targets and completing tactical missions in this immersive military simulator. A profitable game in the Simulation category, developed on Unity, with over 179K+ downloads and a 3 rating. Payback period 11 months. Published: Google Play Made with: Unity Website: https://appwill.co/product/drone-s

3 Aug 2026, 04:54 UTC441 viewsread 7 August 2026
Photo

Game Genre: Casual Price: $2 500 For sale: A Google Play developer account (2025, Pakistan) with 2 published games, included in the sale. Bird Manage Daily Routine — a casual bird-care simulation. Paint Hide & Seek — an offline paint-camouflage hide-and-seek game. Built on Unity. Published: Google Play Made with: Unity Website: https://appwill.co/product/google-play-developer-account-2-games-2025/ For more detail

3 Aug 2026, 04:47 UTC417 viewsread 7 August 2026
Photo

Game Genre: Casual Price: $71 000 For sale: Build and restore a magical Northern forest island in this relaxing merge-and-build adventure. A profitable game in the Casual category. Developed on the Unity platform, live across major web gaming platforms with over 227 473 downloads. The game has a 4 rating. Payback period 18 months. Published: Yandex Games / VK / CrazyGames Made with: Unity Website: https://appwill.

31 Jul 2026, 08:23 UTC534 viewsread 7 August 2026
Photo

App Genre: Business Price: $1 500 For sale: An established Google Play developer account (November 2025, Pakistan) with its published app, included in the sale. AfriHLTD Hub — a mobile hub for the AfriHLTD platform's services and account features, with a 4.2 rating. Built on Java. Published: Google Play Made with: Java Website: https://appwill.co/product/google-play-developer-account-2025/ For more details or boo

31 Jul 2026, 08:01 UTC477 viewsread 7 August 2026
Photo

Game Genre: Adventure Price: $12 000 For sale: Wake up trapped in a locked psychiatric clinic and escape within three days — a first-person survival-horror escape game. A profitable game in the Adventure category. Developed on the Unity platform, published across Xbox, PlayStation and Nintendo Switch. Payback period 13 months. Published: Xbox / PlayStation / Nintendo Made with: Unity Website: https://appwill.co/pr

31 Jul 2026, 07:45 UTC448 viewsread 7 August 2026
Photo

Game Genre: Puzzle Price: $35 500 For sale: Match-3 ship-battle PvP — build your pirate crew and duel players in real-time puzzle league battles across the seas. A profitable game in the Puzzle category. Developed on the Unity platform, it has received over 1 000 000 downloads. The game has a 4 rating. Payback period 16 months. Published: App Store / Google Play Made with: Unity Website: https://appwill.co/product

30 Jul 2026, 05:36 UTC460 viewsread 7 August 2026
Photo

App Genre: Entertainment Price: $3 500 For sale: Scan any trading card with your camera and instantly see what it's worth, then track your whole collection's value in one place. A profitable app in the Entertainment category, developed on Swift. Published: App Store Made with: Swift Website: https://appwill.co/product/cardlens-tcg-value-scanner/ Net Profit Last 3 Months: $65 For more details or booking contact @

30 Jul 2026, 05:36 UTC453 viewsread 7 August 2026
Photo

Game Genre: Arcade Price: $4 150 For sale: Sprint through a crumbling jungle temple, dodging traps and pits while grabbing coins in this fast, one-more-run endless runner. A profitable game in the Arcade category, developed on Unity, with over 103K+ downloads and a 4 rating. Published: Google Play Made with: Unity Website: https://appwill.co/product/jungle-temple-dash-endless-runner/ Net Profit Last 3 Months: $47

Showing the 12 most recent of 20 posts we hold for @appwillsale. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Mentions

Names

Channels on the register whose handles appear in this channel's posts.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 27 August 2026 — this entry's latest reading, not the date you are reading this.

“Apps and Games for Sale | Appwill.co” (@appwillsale), 3,468 subscribers as measured 27 August 2026. Telegram Register, tgregister.com/channel/appwillsale.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.