Telegram RegisterThe public register of Telegram

Channel

World Of Metasea

@WorldOfMetasea

On this record: Growth · Engagement · Reactions · Posts · Citations · Cite this entry

3,506subscribers

-21 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of 3,162–10,000.

Register entry

Telegram ID-1001610791815
TypeChannel
Username@WorldOfMetasea
CreatedBetween 1 December 2021 and 17 March 2022— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded7 August 2026
Last confirmed live13 August 2026
Measurements held4
Confirmed unchanged1 time, most recently 13 August 2026
On Telegramt.me/WorldOfMetasea

Growth

3,5063,5273,516.57 August 2026 — 3,527 subscribers7 August 2026 — 3,527 subscribers10 August 2026 — 3,516 subscribers13 August 2026 — 3,506 subscribers7 August 202613 August 2026
4 measurements spanning 6 days, net -21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 3,503–3,530 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
13 Aug 2026, 11:263,506-10
10 Aug 2026, 09:473,516-11
7 Aug 2026, 06:263,527no change
7 Aug 2026, 04:153,527first reading

Engagement

20 posts held, back to 17 March 2022the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 3 pagesof Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 3 May 2022. An engagement rate over an empty window would be a number about nothing.

Reaction mix

2,302 reactions across 12 posts, in 14 distinct kinds. The most used accounts for 72.6% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
👍1,67172.6%
58725.5%
🥰110.478%
👏70.304%
🔥60.261%
🎉40.174%
🤩40.174%
😁20.087%
😢20.087%
😱20.087%
🤮20.087%
🤯20.087%
👎10.043%
🤬10.043%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 12 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 2,302reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 17 March 2022 to 3 May 2022, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

3 May 2022, 11:35 UTC≈2,120 views1 reactionsread 7 August 2026
Photo

📖 CHARACTERISTICS OF HIGH-QUALITY GAMEFI PROJECTS (P2) We've analyzed the exploding GameFi projects, looking for commonalities of their success, here are a few key takeaways: 3️⃣ A good, long-term economic model In Crypto circles, if a good project does not have a good economic model, it is easy to fail. For GameFi, the economic model takes a more important place. It needs to find the right balance between longev

👍1

30 Apr 2022, 12:47 UTC≈1,180 viewsread 7 August 2026
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📖 CHARACTERISTICS OF HIGH-QUALITY GAMEFI PROJECTS (P1) We've analyzed the exploding GameFi projects, looking for commonalities of their success, here are a few key takeaways: 1️⃣ Game method, game quality, KOLs GameFi projects need to have more creative gameplay, to be able to quickly attract users The game quality of the GameFi project should gradually get closer to Web 2 so that the game level and experience can

28 Apr 2022, 14:44 UTC787 views2 reactionsread 7 August 2026
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❓ What is the proper way to evaluate what to build into social games today, given that the ecosystem has changed greatly in the last year? (P2) ✅ Consider the cost of production: Successful games can take 7 to 9 people 3 to 4 months to build, and that's if the team knows what they're doing. If you're new to the space, increase your development time by at least 1 to 2 months. Social games may look simple but they're

👍1🔥1

27 Apr 2022, 06:18 UTC704 viewsread 7 August 2026
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❓ What is the proper way to evaluate what to build into social games today, given that the ecosystem has changed greatly in the last year? (P1) ✅ You need to be fairly well capitalized: At the very minimum you need 100 to 150K to market your game (not including your development and hosting costs). The type of game you're going to make needs to make more money than it will cost to market and maintain it. (read that l

23 Apr 2022, 14:43 UTC776 viewsread 7 August 2026
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🪐 🪐 METAVERSE TRENDING: FORNITE MAKER EPIC GAMES AND LEGO HAVE PARTNERED TO CREATE A METAVERSE 🎮 1. Two of the biggest names in entertainment are coming together to create a metaverse for kids. Though details are scarce, it has been announced that Epic Games and Lego are creating a new virtual experience. “We are excited to come together to build a space in the metaverse that’s fun, entertaining, and made for kids

19 Apr 2022, 14:44 UTC725 viewsread 7 August 2026
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💬 Explain the relevance of NFTs with Metaverse 🪐 ✔️ NFTs are essential pillars and critical assets of the Metaverse asset flow and ownership. Being a digital representation of basically anything in the form of a token, NFTs can be collectibles, art pieces, luxury goods, pieces of virtual land, rewards, or even entry tickets. ✔️ The distributed nature of blockchains makes NFTs difficult to hack. They are unique and

16 Apr 2022, 11:54 UTC701 viewsread 7 August 2026
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🔑 GameFi 2.0: New ‘labour-to-earn’ models 💸 💡 Smart contracts allow upgrade the current coordination mechanisms that convert human input to capital, resulting in brand new "labour-to-earn" models and increasing the number of feasible earning opportunities available to previously underserved people around the world. New ‘labour-to-earn’ models include: ➖ Learn-to-earn and participate-to-earn, where users are paid by

14 Apr 2022, 14:34 UTC674 viewsread 7 August 2026
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🔑 5 TRANSFORMATIVE FUNCTIONS OF NFTS ❗️Significantly, metaverses hold great promise for a more open and fair economy – one that is decentralized and backed by the blockchain. But, in essence, NFTs will serve as the gateway to a metaverse, as they empower the identity, community and socialization the metaverse economy is being built upon. ✅ Opening the next frontier of gaming ✅ Advancing the creator economy ✅ Unlock

12 Apr 2022, 16:38 UTC674 viewsread 7 August 2026
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🪐 METAVERSE TRENDING: ALL NEWS ABOUT METAVERSE! 🌟 Happy Tuesday Metasea fan! Let’s get right into our news. 🤝 1. Ubisoft has said that the metaverse is the next step for gaming - and has set its future sights on blockchain and NFT gaming. 2. Billie Eilish appears to be the latest in a string of high-profile artists and creators with their eyes set on the metaverse 3. Former Disney CEO Bob Iger (and his avatar) ar

9 Apr 2022, 13:59 UTC737 views1 reactionsread 7 August 2026
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🔥 GAMEFI 2.0 - LATEST PLAY-TO-EARN TREND YOU SHOULD EXPLORE 🎮 GameFi is a craze attracting a lot of people to play to make money. But with the development of technology, how will GameFi "evolve" to the 2.0 generation? Is it easier to make money? Will Gameplay be more fun? Let's explore together! ✨ This is exactly what GameFi 2.0 is going to explore, with the addition of the attribute "decentralization": - Encourag

👍1

8 Apr 2022, 00:41 UTC686 viewsread 7 August 2026
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💥THE ULTIMATE EVOLUTION OF GAMEFI: GAMEFI 2.0! 🎮 There is no unified definition. The concept of GameFi 2.0 is more to solve the problems faced by GameFi 1.0. The improvement and development of the connotation of GameFi 2.0 may require more people to gradually enrich in the follow-up and continuous practice process. 🎯 In 2021, NFT and DeFi will see widespread adoption, while GameFi has just exploded for the first tim

6 Apr 2022, 01:18 UTC703 views2 reactionsread 7 August 2026
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💎 CITI PREDICTS THAT THE METAVERSE WILL BE A $13 TRILLION ECONOMY 💣 💫 Citi has projected that by 2030, the Metaverse will capture five billion users - and be a thriving $13T economy. 💫 Citi analysts dubbed the metaverse “the next generation of the internet.” 💫 The investment bank also mentioned that to reach such a scale - developers will need to improve on clunky Web3 infrastructure. 💫 “The definition of what co

👍2

Showing the 12 most recent of 20 posts we hold for @WorldOfMetasea. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Mentions

Names

Channels on the register whose handles appear in this channel's posts.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 13 August 2026 — this entry's latest reading, not the date you are reading this.

“World Of Metasea” (@WorldOfMetasea), 3,506 subscribers as measured 13 August 2026. Telegram Register, tgregister.com/channel/WorldOfMetasea.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.