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Channel

๐—ฅ๐—”๐—ซ๐—œ๐—ช๐—œ๐—ก ๐—ข๐—™๐—™๐—œ๐—–๐—œ๐—”๐—Ÿ ๐Ÿš€ ๐—•๐—ถ๐˜๐—ฐ๐—ผ๐—ถ๐—ป

@RaxiWinOfficial_Bitcoin

On this record: Growth ยท Engagement ยท What this channel posts ยท Reactions ยท Posts ยท Citations ยท Telegram's recommendations ยท Cite this entry

25,221subscribers

-9 since we began measuring on 11 August 2026

Risers and fallers across the register ยท movement among entries of 10,000โ€“31,623.

Register entry

Telegram ID-1001824447728
TypeChannel
Username@RaxiWinOfficial_Bitcoin
DescriptionWhere crypto meets culture. News on NFTs, the metaverse, DAOs, and the evolving creator economy.
CreatedBetween 1 October 2022 and 30 September 2023โ€” estimated from Telegramโ€™s id allocation, not measured. How this range is calculated.
First recorded11 August 2026
Last confirmed live15 August 2026
Measurements held4
Confirmed unchanged1 time, most recently 15 August 2026
On Telegramt.me/RaxiWinOfficial_Bitcoin

Growth

25,22125,23025,225.511 August 2026 โ€” 25,230 subscribers12 August 2026 โ€” 25,230 subscribers14 August 2026 โ€” 25,227 subscribers15 August 2026 โ€” 25,221 subscribers11 August 202615 August 2026
4 measurements spanning 4 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 25,220โ€“25,231 and does not start at zero.
Measurement log โ€” every subscribers count we have recorded
Measured (UTC)SubscribersChange
15 Aug 2026, 15:0625,221-6
14 Aug 2026, 01:4825,227-3
12 Aug 2026, 00:4125,230no change
11 Aug 2026, 10:4625,230first reading

Engagement

20 posts held, back to 31 May 2026 โ€” the reader has not yet reached the start of this channelโ€™s public history, so older posts may sit further back, unread. Read across 9 pagesof Telegramโ€™s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute โ€” we hold 20 posts for this entry, the most recent from 8 July 2026. An engagement rate over an empty window would be a number about nothing.

What this channel posts

Photos
48
Links
5

Lifetime counters from Telegramโ€™s own channel header, read 15 August 2026 โ€” not the date at the top of this page, which is when the subscriber count was last read. Below Telegramโ€™s rounding threshold, so these counts are exact.

Reaction mix

14 reactions across 4 posts, in 4 distinct kinds. The most used accounts for 78.6% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
โค1178.6%
๐ŸŽ‰17.14%
๐Ÿ‘17.14%
๐Ÿฅฐ17.14%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities โ€” ๐Ÿ™ is thanks in one channel and mourning in another โ€” so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one โ€” 4.34K, 1.2M โ€” so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 6 of the 20 sampled posts in this sample. Summed by Telegramโ€™s own count on each post โ€” not by adding up the per-emoji breakdown above โ€” those same posts carry 14reactions in total: the kind of figure the paragraph above means by โ€œa reaction total printed elsewhere on the pageโ€.

Measured over the 20 most recent posts we hold, published 31 May 2026 to 8 July 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

8 Jul 2026, 06:55 UTC638 views7 reactionsread 15 August 2026
Photo

๐Ÿคฉ ๐๐ˆ๐† ๐๐„๐–๐’! ๐€ ๐๐ž๐ฐ ๐๐ฅ๐š๐ญ๐Ÿ๐จ๐ซ๐ฆ ๐ข๐ฌ ๐‚๐จ๐ฆ๐ข๐ง๐  ๐’๐จ๐จ๐ง! โœจ ๐Ÿ’ฐ ๐‡๐ข๐ ๐ก ๐‘๐ž๐ฐ๐š๐ซ๐๐ฌ ๐ŸŽฎ ๐€๐๐ฏ๐š๐ง๐œ๐ž๐ ๐๐ž๐ญ๐ญ๐ข๐ง๐  ๐†๐š๐ฆ๐ž๐ฌ ๐Ÿ’Ž ๐…๐š๐ฌ๐ญ ๐ƒ๐ž๐ฉ๐จ๐ฌ๐ข๐ญ & ๐–๐ข๐ญ๐ก๐๐ซ๐š๐ฐ ๐Ÿค ๐‹๐จ๐ง๐ -๐“๐ž๐ซ๐ฆ ๐’๐ฎ๐ฉ๐ฉ๐จ๐ซ๐ญ ๐Ÿ˜Ž ๐ƒ๐จ๐งโ€™๐ญ ๐ฆ๐ข๐ฌ๐ฌ ๐ฒ๐จ๐ฎ๐ซ ๐œ๐ก๐š๐ง๐œ๐ž ๐ญ๐จ ๐ ๐ž๐ญ ๐ž๐š๐ซ๐ฅ๐ฒ ๐›๐ž๐ง๐ž๐Ÿ๐ข๐ญ๐ฌ!

โค4๐ŸŽ‰1๐Ÿ‘1๐Ÿฅฐ1

5 Jun 2026, 06:21 UTCโ‰ˆ1,050 views4 reactionsread 15 August 2026
Photo

๐Ÿ“ฃNEW PLATFORM COMING SOON ๐Ÿฆ† Long Term Support ๐Ÿ’ต Daily Salary ๐ŸŽ Daily Gift Codes ๐Ÿ•น High Rewards ๐Ÿ‘‘ Advance Available for Loyal Members ๐ŸŽGet ready and stay tuned for the next chapter with YOUR TEAM ๐Ÿ”ฅ โณ Launching Soon...โณ

โค4

4 Jun 2026, 04:08 UTCviews โ€”

๐—ฅ๐—”๐—ซ๐—œ๐—ช๐—œ๐—ก ๐—ข๐—™๐—™๐—œ๐—–๐—œ๐—”๐—Ÿ ๐Ÿš€ ๐—•๐—ถ๐˜๐—ฐ๐—ผ๐—ถ๐—ป pinned ยซ๐Ÿ“Œ ๐™ธ๐š–๐š™๐š˜๐š›๐š๐šŠ๐š—๐š ๐™ฝ๐š˜๐š๐š’๐šŒ๐šŽ ๐ŸŽฎ ๐™ณ๐šŽ๐šŠ๐š› ๐šƒ๐šŽ๐š•๐šŽ๐š๐š›๐šŠ๐š– ๐šƒ๐šŽ๐šŠ๐š– ๐šŠ๐š—๐š ๐™ฒ๐š‘๐šŠ๐š—๐š—๐šŽ๐š• ๐™ผ๐šŽ๐š–๐š‹๐šŽ๐š› ๐™ธ ๐š ๐š˜๐šž๐š•๐š ๐š•๐š’๐š”๐šŽ ๐š๐š˜ ๐šŒ๐š•๐šŠ๐š›๐š’๐š๐šข ๐š๐š‘๐šŠ๐š ๐™ธ ๐šŠ๐š– ๐š—๐š˜๐š ๐š’๐š—๐šŸ๐š˜๐š•๐šŸ๐šŽ๐š ๐š’๐š— ๐šœ๐šŽ๐š•๐š•๐š’๐š—๐š ๐š‘๐šŠ๐šŒ๐š”๐šœ, ๐š™๐š›๐š˜๐š–๐š˜๐š๐š’๐š—๐š ๐š’๐š•๐š•๐šŽ๐š๐šŠ๐š• ๐š ๐šŽ๐š‹๐šœ๐š’๐š๐šŽ๐šœ, ๐š˜๐š› ๐šŽ๐š—๐š๐šŠ๐š๐š’๐š—๐š ๐š’๐š— ๐šŠ๐š—๐šข ๐š’๐š•๐š•๐šŽ๐š๐šŠ๐š• ๐šŠ๐šŒ๐š๐š’๐šŸ๐š’๐š๐š’๐šŽ๐šœ. ๐™ผ๐šข ๐šŒ๐š‘๐šŠ๐š—๐š—๐šŽ๐š• ๐š๐šž๐š•๐š•๐šข ๐šŠ๐š๐š‘๐šŽ๐š›๐šŽ๐šœ ๐š๐š˜ ๐šƒ๐šŽ๐š•๐šŽ๐š๐š›๐šŠ๐š–โ€™๐šœ ๐š™๐š˜๐š•๐š’๐šŒ๐š’๐šŽ๐šœ ๐šŠ๐š—๐š ๐š๐š‘๐šŽ ๐š•๐šŠ๐š ๐šœ ๐š˜๐šโ€ฆยป

4 Jun 2026, 04:07 UTCโ‰ˆ1,020 views2 reactionsread 15 August 2026

๐Ÿ“Œ ๐™ธ๐š–๐š™๐š˜๐š›๐š๐šŠ๐š—๐š ๐™ฝ๐š˜๐š๐š’๐šŒ๐šŽ ๐ŸŽฎ ๐™ณ๐šŽ๐šŠ๐š› ๐šƒ๐šŽ๐š•๐šŽ๐š๐š›๐šŠ๐š– ๐šƒ๐šŽ๐šŠ๐š– ๐šŠ๐š—๐š ๐™ฒ๐š‘๐šŠ๐š—๐š—๐šŽ๐š• ๐™ผ๐šŽ๐š–๐š‹๐šŽ๐š› ๐™ธ ๐š ๐š˜๐šž๐š•๐š ๐š•๐š’๐š”๐šŽ ๐š๐š˜ ๐šŒ๐š•๐šŠ๐š›๐š’๐š๐šข ๐š๐š‘๐šŠ๐š ๐™ธ ๐šŠ๐š– ๐š—๐š˜๐š ๐š’๐š—๐šŸ๐š˜๐š•๐šŸ๐šŽ๐š ๐š’๐š— ๐šœ๐šŽ๐š•๐š•๐š’๐š—๐š ๐š‘๐šŠ๐šŒ๐š”๐šœ, ๐š™๐š›๐š˜๐š–๐š˜๐š๐š’๐š—๐š ๐š’๐š•๐š•๐šŽ๐š๐šŠ๐š• ๐š ๐šŽ๐š‹๐šœ๐š’๐š๐šŽ๐šœ, ๐š˜๐š› ๐šŽ๐š—๐š๐šŠ๐š๐š’๐š—๐š ๐š’๐š— ๐šŠ๐š—๐šข ๐š’๐š•๐š•๐šŽ๐š๐šŠ๐š• ๐šŠ๐šŒ๐š๐š’๐šŸ๐š’๐š๐š’๐šŽ๐šœ. ๐™ผ๐šข ๐šŒ๐š‘๐šŠ๐š—๐š—๐šŽ๐š• ๐š๐šž๐š•๐š•๐šข ๐šŠ๐š๐š‘๐šŽ๐š›๐šŽ๐šœ ๐š๐š˜ ๐šƒ๐šŽ๐š•๐šŽ๐š๐š›๐šŠ๐š–โ€™๐šœ ๐š™๐š˜๐š•๐š’๐šŒ๐š’๐šŽ๐šœ ๐šŠ๐š—๐š ๐š๐š‘๐šŽ ๐š•๐šŠ๐š ๐šœ ๐š˜๐š ๐š–๐šข ๐šŒ๐š˜๐šž๐š—๐š๐š›๐šข. ๐™ธ ๐š๐šŠ๐š”๐šŽ ๐šŠ๐š•๐š• ๐š—๐šŽ๐šŒ๐šŽ๐šœ๐šœ๐šŠ๐š›๐šข ๐š™๐š›๐šŽ๐šŒ๐šŠ๐šž๐š๐š’๐š˜๐š—๐šœ ๐š๐š˜ ๐šŽ๐š—๐šœ๐šž๐š›๐šŽ ๐š๐š‘๐šŠ๐š ๐š—๐š˜ ๐š๐š’๐š—๐šŠ๐š—๐šŒ๐š’๐šŠ๐š• ๐š›๐š’๐šœ๐š”๐šœ ๐šŠ๐š›๐šŽ ๐š’๐š–๐š™๐š˜๐šœ๐šŽ๐š ๐š˜๐š— ๐šŠ๐š—๐šข๐š˜๐š—๐šŽ. ๐™ฑ๐šŽ๐š๐š˜๐š›๐šŽ ๐š๐šŠ๐š”๐š’๐š—๐š ๐šŠ๐š—๐šข ๐šŠ๐šŒ๐š๐š’๐š˜๐š— ๐šŠ๐š๐šŠ๐š’๐š—๐šœ๐š ๐š–๐šข ๐šŒ๐š‘๐šŠ๐š—๐š—๐šŽ๐š•, ๐™ธ ๐š”๐š’๐š—๐š๐š•๐šข ๐š›๐šŽ๐šš๐šž๐šŽ๐šœโ€ฆ

โค2

3 Jun 2026, 01:47 UTC764 views0 reactionsread 15 August 2026
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Aapke liye do naye aur colorful charts taiyar hain jo gaming industry ke global revenue aur viewership trends ko dikhate hain: Top 5 Gaming Markets by Revenue (2025 Est.): Is chart mein aap dekh sakte hain ki China aur USA duniya ke sabse bade gaming markets hain, jinme se har ek lagbhag $45 Billion se zyada ka revenue generate karta hai. Iske baad Japan, South Korea aur Germany jaise desh aate hain.

3 Jun 2026, 01:47 UTC693 viewsread 15 August 2026

Service Updates PS Plus Monthly Games: Marchโ€™s lineup includes Monster Hunter Rise, PGA Tour 2K25, Slime Rancher 2, and The Elder Scrolls Online: Gold Road. Fortnite v39.51: A significant update launched today (March 5), serving as the final content drop before the transition to Chapter 7, Season 2.

3 Jun 2026, 01:47 UTC552 viewsread 15 August 2026
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Regional Gaming Market Distribution (2026): Is donut chart se pata chalta hai ki Asia-Pacific (45%) duniya ka sabse bada gaming market hai. Isme China, Japan, aur India jaise bade players ka bada haath hai. Uske baad North America aur Europe aate hain. Global Number of Gamers (Growth Trend): Ye area chart dikhata hai ki kaise gaming population har saal badh rahi hai. 2021 mein jahan 2.9 Billion gamers the, wahi 202โ€ฆ

3 Jun 2026, 01:47 UTC599 viewsread 15 August 2026

Platform & Subscription Updates Xbox Game Pass: Today adds EA Sports F1 25 and To a T to the service. Other notable additions this month include Cyberpunk 2077 (March 10) and Hollow Knight: Silksong (available for Premium members).

2 Jun 2026, 07:29 UTC463 viewsread 15 August 2026
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Growth Trend Chart (Bar Chart) ๐Ÿ“Š Yeh chart dikhata hai ki 2024 se 2026 tak gaming industry ne kitni tezi se progress ki hai. $261.7 Billion se shuru hokar yeh market 2026 tak $386 Billion tak pahunchne ki umeed hai. Key Highlights Today: Mobile Dominance: Smartphones ki wajah se har ghar mein ek gamer hai. Rapid Growth: Sirf 2 saal mein industry mein $100 Billion se zyada ka izafa hua hai. Future Tech: Cloud gamโ€ฆ

2 Jun 2026, 07:29 UTC327 viewsread 15 August 2026

Platform Distribution 2026 ๐Ÿ“Š 2026 mein industry ka paisa kaha se aayega, uska breakdown: ๐Ÿ“ฑ Mobile Gaming: $107B+ (Sabse bada segment, 52-55% share) ๐ŸŽฎ Console: $48B (Growth driven by Nintendo Switch 2 aur PS5 Pro) ๐Ÿ’ป PC Gaming: $46B (Asia aur Japan mein craze badh raha hai) โ˜๏ธ Cloud/VR: $8B+ (Naya aur fastest-growing area)

2 Jun 2026, 07:29 UTC313 viewsread 15 August 2026
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Global Revenue Growth 2026 Forecast: Global gaming market revenue $205 Billion (approx. โ‚น17 Lakh Crore) tak pahunchne ka anuman hai. Steady Growth: 2024 ($187.7B) ke baad se market lagatar grow kar raha hai, jisme cloud gaming aur VR/AR ka bada haath hai.

2 Jun 2026, 07:29 UTC377 viewsread 15 August 2026
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Global Gaming Revenue Share (left chart) This chart shows where gaming revenue is coming from worldwide: Mobile Gaming (52.2%): This accounts for the largest share due to smartphone penetration. Console (23.4%) & PC (22.4%): Gaming consoles (e.g. PS5, Xbox) and PC gaming still hold a strong market share. Cloud/Other (2.0%): Cloud gaming is slowly growing.

Showing the 12 most recent of 20 posts we hold for @RaxiWinOfficial_Bitcoin. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked โ‰ˆ was rounded by Telegram before we ever saw it โ€” t.me prints views in full below 1,000 and to three significant figures above, so โ‰ˆ1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Mentions

Names

Channels on the register whose handles appear in this channel's posts.

A mention is a weaker signal than a forward and is counted separately for that reason โ€” naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides โ€” the โ€œNamed by N registered channelsโ€ figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Appears in Telegramโ€™s recommendations for other channels

The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly โ€” each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone elseโ€™s query is independent of having been queried itself.

Raja Luck ๐Ÿ€ Crypto
@crypto_RajaLuckOfficial ยท 632,605
Telegram ranks this channel #20 of 27 here โ€” alongside 26 others โ€” read 11 August 2026
BANK SBI PO CLERK ENGLISH GRAMMER QUIZ
@English_Grammer_Spoken_Quiz ยท 213,782
Telegram ranks this channel #50 of 70 here โ€” alongside 69 others โ€” read 11 August 2026
๐Ÿ†KRISHOBA ACADEMY OFFICIAL ๐ŸŽฏ
@krishobaofficial ยท 112,752
Telegram ranks this channel #80 of 81 here โ€” alongside 80 others โ€” read 14 August 2026

This channel appears in 3 seed channels' Telegram-generated recommendation lists in total. Each is Telegramโ€™s list for THAT channel, not this one โ€” see how this is measured.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 15 August 2026 โ€” this entry's latest reading, not the date you are reading this.

โ€œ๐—ฅ๐—”๐—ซ๐—œ๐—ช๐—œ๐—ก ๐—ข๐—™๐—™๐—œ๐—–๐—œ๐—”๐—Ÿ ๐Ÿš€ ๐—•๐—ถ๐˜๐—ฐ๐—ผ๐—ถ๐—ปโ€ (@RaxiWinOfficial_Bitcoin), 25,221 subscribers as measured 15 August 2026. Telegram Register, tgregister.com/channel/RaxiWinOfficial_Bitcoin.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV ยท JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.