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Channel

GAME OVER - NEWS

@Game_Over_News

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry

22,561subscribers

+597 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of 10,000–31,623.

Register entry

Telegram ID-1001633554380
TypeChannel
Username@Game_Over_News
DescriptionGames News by Lord of the Bots. All our projects: https://nswtl.info Support us on Boosty: https://boosty.to/torrent_library_bots
CreatedBetween 1 December 2021 and 30 April 2023— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded7 August 2026
Last confirmed live24 August 2026
Measurements held16
Confirmed unchanged1 time, most recently 24 August 2026
On Telegramt.me/Game_Over_News

Growth

21,96422,56122,262.57 August 2026 — 21,964 subscribers8 August 2026 — 21,984 subscribers9 August 2026 — 22,023 subscribers10 August 2026 — 22,072 subscribers11 August 2026 — 22,073 subscribers12 August 2026 — 22,104 subscribers13 August 2026 — 22,135 subscribers14 August 2026 — 22,189 subscribers16 August 2026 — 22,233 subscribers17 August 2026 — 22,273 subscribers18 August 2026 — 22,293 subscribers19 August 2026 — 22,320 subscribers20 August 2026 — 22,356 subscribers21 August 2026 — 22,381 subscribers22 August 2026 — 22,508 subscribers24 August 2026 — 22,561 subscribers7 August 202624 August 2026
16 measurements spanning 17 days, net +597. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 21,874–22,651 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
24 Aug 2026, 08:2222,561+53
22 Aug 2026, 17:0222,508+127
21 Aug 2026, 09:2422,381+25
20 Aug 2026, 10:3722,356+36
19 Aug 2026, 11:0722,320+27
18 Aug 2026, 13:0422,293+20
17 Aug 2026, 13:3422,273+40
16 Aug 2026, 05:0622,233+44
14 Aug 2026, 13:2522,189+54
13 Aug 2026, 03:0422,135+31
12 Aug 2026, 04:0222,104+31
11 Aug 2026, 05:1522,073+1
10 Aug 2026, 07:5422,072+49
9 Aug 2026, 06:1122,023+39
8 Aug 2026, 06:5521,984+20
7 Aug 2026, 17:4821,964first reading

Engagement

102 posts held, back to 6 August 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 36 pagesof Telegram’s post history, 20 posts per page.

ERR · 30 days
2.45%
avg views ÷ 22,561 subscribers
Avg views / post
552
101 posts measured
Reaction rate
0.46%
reactions ÷ views · ER floor
Posts in window
102
of 102 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate. It is computed over the 36 of 101 measured posts that carry a reaction reading, and over those same posts' views.

What these figures were computed from
WindowRolling 30 days · latest post in window 24 August 2026
Posts held102 (6 August 202624 August 2026)
Views total55,723
Reactions total116
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken24 Aug 2026, 08:57 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Photos
18,300
Links
7,140

Lifetime counters from Telegram’s own channel header, read 24 August 2026 — not the date at the top of this page, which is when the subscriber count was last read. A count marked was rounded by Telegram before we ever saw it — t.me prints these counters in full below 1,000 and to three significant figures above, so ≈142,000 means somewhere between 141,500 and 142,499.

Reaction mix

116 reactions across 35 posts, in 14 distinct kinds. The most used accounts for 21.6% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
2521.6%
🤡2319.8%
🤯2017.2%
👍1210.3%
🔥86.90%
😢54.31%
😱43.45%
🤬43.45%
🌚32.59%
👎32.59%
😁32.59%
🥰32.59%
🥴21.72%
🎉10.862%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 36 of the 102 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 116reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 102 most recent posts we hold, published 6 August 2026 to 24 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

24 Aug 2026, 06:12 UTC142 viewsread 24 August 2026

A Gasoline Bath, a Fatal Crash, and Nighttime Vice City: New GTA VI Gameplay Footage Has Been Leaked Over the past 24 hours, two more gameplay clips from Rockstar Games’ highly anticipated open-world crime action game GTA VI have been made publicly available by the activist/group Cyberleek. The ninth gameplay fragment published by Cyberleek shows Jason Duval driving a pickup truck to a gas station, where the protag

23 Aug 2026, 16:42 UTC585 views6 reactionsread 24 August 2026

Геймеры запускают недельный бойкот PlayStation — они протестуют против отказа от игр на дисках Сообщество DoesItPlay, посвящённое сохранению видеоигр, призвало к недельному бойкоту PlayStation, предлагая геймерам не включать свои консоли и выйти из PlayStation Network с 23 по 30 августа. В сообщении на платформе Bluesky всем желающим предлагают присоединиться к акции #PSBlackout, которая начнётся завтра. em «Никак

👎3🤯3

23 Aug 2026, 04:03 UTC846 views12 reactionsread 24 August 2026

Microsoft объяснила, почему легендарная игра 3D Pinball исчезла из Windows Microsoft раскрыла давнюю причину исчезновения 3D Pinball из Windows Vista. Во время переноса операционной системы на 64-битную архитектуру разработчики столкнулись с критической ошибкой в игре, но разбираться в чужом и практически недокументированном коде из-за жёстких сроков не стали, пожертвовав игрой ради своевременного релиза всей ОС. О

🤯63🤡3

22 Aug 2026, 16:25 UTC964 views7 reactionsread 24 August 2026

Just 1% of games on Steam collect 84.5% of revenue, study shows Service specialists We Love It conducted an analysis of data on 99,206 games on the Steam platform and identified some features of the economic model on the Valve site: half of paid games are estimated to bring in less than $4,000, and the revenue of market leaders ranges from $15 million to several billion. Valve doesn't publish revenue data, so resea

😱43

22 Aug 2026, 13:49 UTC898 views5 reactionsread 24 August 2026

The seventh GTA VI gameplay leak revealed gas station robberies and a vehicle damage system A new day brings a new “leak” by the activist/group Cyberleek of gameplay from Rockstar Games’ highly anticipated open-world crime action game GTA VI. This is already the seventh such leak in the past week. The seventh GTA VI gameplay clip from Cyberleek (watch, download) shows Jason Duval driving a heavily damaged car from

😁3🌚2

21 Aug 2026, 17:03 UTC≈1,190 views0 reactionsread 24 August 2026

The Marvel’s Wolverine superhero action game from the creators of Marvel’s Spider-Man won’t be delayed — the main PS5 exclusive of 2026 has gone gold Sony Interactive Entertainment-owned studio Insomniac Games (the Marvel’s Spider-Man duology) reported that its superhero action game Marvel’s Wolverine has reached an important development milestone. As it turns out, Marvel’s Wolverine has gone gold — the main part o

Showing the 12 most recent of 102 posts we hold for @Game_Over_News. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Mentions

Names

Channels on the register whose handles appear in this channel's posts.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 24 August 2026 — this entry's latest reading, not the date you are reading this.

“GAME OVER - NEWS” (@Game_Over_News), 22,561 subscribers as measured 24 August 2026. Telegram Register, tgregister.com/channel/Game_Over_News.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.